Medieval gate study.
Modeled in 3ds Max/Zbrush, textured with Substance Painter and rendered in Marmoset Toolbag 4.
Mesh Count : 6236 tris
Texture Size : 1 4096*4096
Main challenge during the creation was to maintain a proper texel density while maintaining the texture quality of the asset.
The gate is approx. 5.5m high for which I had to plan out individual elements which can be reused with minimum repetition.
Below is a representation of the individual elements used.
Hope you guys like it!!